2D Gaming Project 2: Simple Scroller

Due Wed Oct 26th 2016

Summary: You will write a simple scroller game.  Undergrads (which is all of you this semester) will write a side scroller.
note that we will start work on the first game design project concurrently with this project.


You will write a scrolling game. The player need only move in one orientation (up and down for the side scroller). The genre/premise is up to you (as long as it is appropriate), but use something that can reasonably fly/hover as the player's representation.

There should be two types of enemies in this game (both of course spawn on the opposite side of the screen from the player. One should take one hit to kill, the other should take at least two (but not more than the user can fire in the time the time it takes this enemy to cross the screen). The enemies should appear in a random place at the far end of the screen.

The enemies should occasionally shoot at the player.

If the enemy shot or the enemy itself hits the player, then the player dies.

In the side scroller, occasionally one of the bad guys should drop something (a "prisoner"?) to the ground. If the player picks this up (runs into it) then the players score should go up significantly (at least 3 enemies worth)

The game needs to keep score and display the score to the player throughout the game.

a few things to note:

If you don't have images that you want to use already, I encourage you to look at the resources page of the website. I've updated it with several new site links with decent art. The licenses on most  are generous and there are several types of images to use.

Extra Requirements


You need to include a writeup of your lab as a text file. Include in this writeup