Once upon a time in my father's day when men still walked on the moon,
people solved scaling problems quickly and easily using a slide rule.
Since then calculators have gone from costing about two weeks pay to
costing an hours pay and so people don't use slide rules any more. You are
going to write a graphical program which combines the best of both.
The high level objectives of this lab are:
To use event driven programming.
To use swing to build a program with a graphical interface.
To practice inheritance again.
To implement an interface.
You must build a window somewhat like the one above. It doesn't have to
look exactly like this one, but the buttons should all be grouped together
nicely like this and you need to have the two text boxes together with
each other but separate from the buttons and the slider. Furthermore you
must implement at least the UML below. The only class you have to write
for the project is the Project3 class. You have to implement at least
those methods and instance variables. You may have any additional methods
or instance variables that you like so long as you have the ones shown in
the UML diagram. Look under the UML diagram for more on how to put this
project together
You are building a program to do grade scaling.
Readme:
your readme should contain
Submit on Moodle as usual