2D Game Design Project 2 part 1

Let's work with tiled maps and animated sprites

Due Oct 23rd at 11:59 pm (Saturday before the exam)

Due Oct 27th at 11:59 pm (Wednesday after the exam, as per discussion in undergraduate class)


Summary: For this project you will choose a project from the list below. All projects have a significant tiled map and animated sprite

The Future: A reminder: This project will be due in late October, then we will turn our attention to other things for a few weeks, then we will come back to it later in the semester and add more to it.


This Project:


For this project you may partner up with a classmate. I'll put a signup sheet in the classroom. By the end of the week send me the game you are implementing and which of the bullet points each of you will be responsible for. (that way there isn't a case of one person carrying the group). I'll be checking commits/pull requests to make sure that each person is pulling their own weight.

For this project choose one of the possible game types below and implement a game following the requirements of that game. The directions below are the Minimum requirements. Feel free to add any embellishments that you want once you have the minimal functionality in place.


All games must feature:


Possible games:


Extra requirements:

Submission: Submit as usual by sending me a collaboration invite via github.